The Last of Us 2 PS5 patch test highlights what a difference 60FPS can make - brittainseatomint
The Last of Us 2 PS5 patch try highlights what a difference 60FPS can make

The Finis of US 2 has accepted a PS5 while test television which highlights how much the game has improved along the side by side-gen console.
Courtesy of Digital Foundry, we can now see exactly what The Last of Us 2's PS5 patch has to offer players.
The game has been upgraded from 30FPS on the PS4 Pro to 60FPS on the PS5. These extra frames per back brought several improvements to the game both visually and during gameplay. As unconcealed in Digital Foundry's video, when played on the PS5, The Last of USA 2 is much Thomas More responsive. Not sole does the game look after much smoother both in cutscenes and gameplay, but aiming is too easier, and there are almost no freight screens throughout the entire game.
Digital Foundry tested several moments in the secret plan, and establish that the scene where Ellie is heading to the Marine museum using a speedboat; manages to deliver completely barred 60FPS noting that "the entire sequence is in real time perfectly smooth." Especially compared to how information technology previously was on the PS4, Eastern Samoa accordant to the video, any scenes involving a lot of water would usually send away few frames.
Permanently measure, the team up behind the exam likewise explored strange areas in the game - most notably ones with a spate of enemies (eg: Abby in the hospital's cellar) - and recovered that "these [areas] were already a stable 30FPS on the PS4 Pro and the frame order is completely constant on the PS5 every bit easily." In point of fact, the team found that "regardless how interlinking the scene it always seemed to hit its target" on the PS5.
They did however detect a small irregularity during Abby's half of the game adding that during the scene where Abby and Lev are attempting to reach the hospital via the Seraphite's toss bridges "when standing in [a] specific area and engaging the enemies - the frame rate slips just below 30FPS" this is peculiarly interesting as whilst playacting on the PS5 information technology is apparently the only scene in the entire gamey that drops at all. The PS5 version of the game is automatically set to 60FPS by default, however if players do want to conserve the original 30FPS there is in fact an optional toggle located in the game's carte.
As for the PS5's impressive load multiplication, The Last of U.S. 2's patch likewise benefits from them to a fault. Like the video states: "this game is mostly seamless if you play IT through. If you'Re just engaged in the story, formerly IT's in reality loaded, the entire game plays without a single loading screen [...] only if you reopen the game and preserve your salve or laden a different chapter you receive to wait for the game to load." However, the rising slope has brought the PS4 In favor's load times from 1 minute and 30 seconds out to just low 45 seconds.
Lastly, the video highlights specific moments in the game that have improved with the patch adding that Ellie and Abby's speedboat journeys along with Abby's Rat King boss, and the events that play out towards the end of the game on Seraphite Island are immediately performing the best they ever have. Nevertheless "whether you're playing at 30FPS or 60FPS [...] this is now the smoothest version of the game."
To get the well-nig out of your PS5 playthrough, necessitate a await at our The Last of Us 2 tips in front you get going.
Source: https://www.gamesradar.com/the-last-of-us-2-ps5-patch-test-highlights-what-a-difference-60fps-can-make/
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